Monday, January 30, 2012

Find: Android Developers on Google+

Android help, including regular office hours in google hangouts. 

Android Developers Blog

[This post is by Reto Meier, Android Developer Relations Tech Lead. — Tim Bray]

I’ve been fortunate enough to be involved with Android since the 0.9 preview SDK was released to developers back in 2007. A lot has changed since then, but one thing that hasn’t is the rapid pace at which new tools, resources, and information have become available for us Android developers. Just look at the last few months.

In December Android Training launched, with its first set of classes designed to demonstrate the best practices behind building great Android Apps.

Earlier this month, the Android design site went live — offering a place to learn about the principles, building blocks, and patterns you need to make good design decisions when creating your Android app interfaces.

We’ve got a lot more planned in the coming year, so to help you keep abreast of all the latest Android developer news we’re launching the +Android Developers page on Google+!

One of my favourite things about Google+ is the quality of conversation around posts, so +Android Developers will focus on being a place for the people behind the Android developer experience, and Android developers all around the world, to meet and discuss the latest in Android app development.

We’ll be posting development tips, discussing updates to the SDK and developer tools, highlighting new Android training classes, and posting video and pics from Android developer events around the world.

We’ll also be using Google+ Hangouts to help us all interact even more closely. Starting with weekly broadcast office-hours on Hangouts On Air to answer Android development questions. These will happen every Wednesday at 2pm Pacific Time (10pm UTS) in Mountain View—expect to see these hangouts in more time zones as our teams in London, Sydney, and Tokyo get involved. Each hangout will be recorded for YouTube, so if you can’t join us live you won’t miss out.

It turns out that hangouts are a lot of fun, so we’ll be doing more of these that feature interviews with Google engineers and 3rd party Android app developers willing to share their tips and experiences.

We’re looking forward to interacting with you even more closely, so add us to your circles, join the conversation by commenting on posts, and join the hangouts. We can't wait to hear what you have to say.

Sunday, January 29, 2012

Find: Windows Phone 'Tango' could support over three times as many languages, native code coming?

Next windows phone version will leverage nokias global reach. Smart. 

Also, native gaming support. 

The Verge - All Posts
Windows Phone Marketplace

It's widely understood that the next major release of Windows Phone — codenamed Tango — will significantly expand the platform's support for internationalization, in part by driving the hardware requirements downmarket. Another key aspect of that will be expanding language support. That already happened to a degree in 7.5 Mango, but it currently stands at just 35 languages — good enough to match iOS, but not good enough for a company like Nokia that has market presence in virtually every country in the world. New rumors out of a developer event in India pegs Tango at some 120 languages, well over three times as many as Mango's total count and likely enough to blanket the majority of the globe in (likely lower end) Windows Phone...

Find: In India, Google Leads the Smartphone App Race

Google doing well in mobile india, except with social. 

Nielsen Wire

A major contributor to the fast-changing nature of smartphones in India is the explosion of Google’s Android onto the scene. The tremendous growth of Android since entering India last year has it taking the leadership position in terms of shipments last quarter. A Nielsen Informate panel found smartphone users in India spending more than 40 percent of total active time on their smartphones on data-centric activities. A full 25 percent of users’ time with apps is spent on those developed by Google, with the Android Market, YouTube and Gmail leading the way.

in-share-of-apps

Google has the #1 app in terms of reach for 5 out of top 7 genres, while Facebook dominates social networking

Saturday, January 28, 2012

Find: Marko Ahtisaari joins Nokia's Leadership Team

Seems a good move. 

The Verge - All Posts
via press.nokia.com

Nokia's chief designer Marko Ahtisaari has been promoted today, stepping up from his former position as Senior VP of Design, to a place on Nokia's Leadership Team and the new title of Executive Vice President, Design. Ahtisaari is behind the look and feel of the Lumia range, including the print-color inspired polycarbonate bodies of the Lumia 800 and 900, and the swipe interface of MeeGo that's one of the stand-out features of the N9. Despite the new title, he will continue to lead the design team in the creation of new products.

We had a chance to speak with Ahtisaari at Nokia World in October last year, and it's clear that his vision for Nokia is shared by the company as a whole. CEO Stephen Elop said of the promotion, "By appointing...

Find: Eee Pad Transformer Prime with ICS: a preview of Android 4.0 on a tablet

iPads top competition. Needs lots more apps. 

The Verge - All Posts
Gallery Photo: Eee Pad Transformer Prime ICS update photos

When Asus' Transformer Prime hit the market in early December, it was undoubtedly the best tablet hardware on the market. I said as much in my original review: it had a brand new quad-core Tegra 3 processor, the new 8-megapixel camera took impressive stills and video, and the keyboard dock, like the original Transformer's, continued to add an entirely different dimension to the tablet experience. However, it was the software — Android 3.2 aka Honeycomb — which held the tablet back. Not only was the browser performance slower than it should have been, but Honeycomb itself lacked the fit and finish to match Asus' great hardware. Google's Ice Cream Sandwich update is supposed to solve all that, and just last week Asus rolled out the...

Find: Google reminds Android developers that the Menu button is going away

No hard menu button anymore in ics. 

The Verge - All Posts
Android 4.0 Holo Theme 720

In a new post on its Android Developers Blog today, Google is giving devs tips on how to better prepare their apps for a brave, Menu button-less future. Honeycomb started the revolution by introducing the so-called "action bar" at the tops of applications and by killing physical buttons in favor of soft, reconfigurable ones, but that was strictly a tablet affair — the impetus to get developers on board with the Menu button's demise is greater now that Ice Cream Sandwich is out and in the process of bringing those same UX paradigm shifts to phones.

As it stands, Android 4.0 bridges the gap with older apps by posting an "action overflow button" — three vertical dots — to the right side of the soft button bar at the bottom of the...

Find: Apple's Tim Cook expresses 'outrage' over NYT report on worker safety

Apple is listening to nyt's criticism of its supply chain. it should. 

The Verge - All Posts
Apple Factory

Yesterday, The New York Times published a comprehensive report including quotes from former and current Apple executives, alleging that Apple pushes its Chinese suppliers to cut corners at the expense of worker safety. Apple has a strong formal stance on supplier responsibility, and the NYT report doesn't dispute that, but suggested that despite Apple's regular audits, the company doesn't protect the labor force when it would interfere with profit.

Now, an internal email from Apple CEO Tim Cook has leaked to 9to5 Mac, partially disputing the NYT report.

As a company and as individuals, we are defined by our values. Unfortunately some people are questioning Apple’s values today, and I’d like to address this with you directly. We...

Find: RIM CEO: BlackBerry is a differentiated product, Android OEMs 'are all the same'

Rim doesn't plan to join another ecosystem. 

The Verge - All Posts
RIM BlackBerry_640

In an interview with CrackBerry, RIM's new CEO Thorsten Heins has clarified his recent comments about the company's strategy for the near future. One of the major quotes from Thorsten's first comments after becoming CEO was that RIM doesn't need drastic change, which many have interpreted to mean he'll keep the same course as already set by his predecessors, Jim Balsillie and Mike Lazaridis. That was our reading of the matter, too, but Thorsten explains that what he meant was that he doesn't believe RIM needs to split up into smaller parts or be purchased by another company to be successful. Such "seismic" change isn't on the cards, as far as he's concerned, but there's "a lot of structural change" already ongoing, including the move to...

Friday, January 27, 2012

Find: Palms Down: Mobile Hardware Guru Jon Rubinstein Leaves HP

Oh webos, we hardly knew ye. 

Wired Epicenter

Rubinstein at the WebOS launch event in 2011. Photo: Jon Snyder/Wired.com

HP’s mobile era is over.

Jon Rubinstein, the HP executive to lead the charge against Apple’s iPad devices, has left the company as of Friday morning.

A company spokesman confirmed to Wired in an interview that the mobile hardware guru, once a star at Palm when that company was still a contender, was no longer with Hewlett-Packard.

Find: Steam launches Android and iOS app for free, in beta

Probably no mobile iOS gma on steam though. 

Joystick
Valve today announced and launched Steam applications for both iOS and Android platforms. The app, dubbed "Steam Mobile," allows users to chat, read a limited selection of syndicated gaming news (might we also suggest another mobile app for that?), browse groups and profiles, and purchase games while on the go. Like many Valve products before it, the App is launching in limited beta, with only invitees currently able to log in. Snagging the App and attempting to sign in lets Valve know that you're interested, and select folks will then receive an invite should they be chosen.

Company president and co-founder Gabe Newell said the app comes at the request of many fans over the years -- it marks Valve's first foray into the mobile space. "Mobile is changing the way people interact, play games and consume media, and the Steam app is part of our commitment to meet customer demands and expand the service functionality of Steam to make it richer and more accessible for everyone," Newell said.

No news is given regarding the potential for iOS or Android game selling through the Steam mobile portal, but it seems unlikely -- at least on Apple devices -- given various terms of service restrictions regarding competition with the official application stores. Both the Android and iOS versions are available as of right now.

Find: Nintendo: 3DS sales prove there's still room for dedicated gaming handhelds

3ds recovery

Joystiq
Nintendo President Satoru Iwata believes the company has proven that there's still a market for dedicated gaming handheld hardware like the 3DS. In a briefing -- which covered a lot of ground -- Iwata revealed the pictured chart above, comparing internal Nintendo weekly sales data of the Wii, DS and 3DS. The executive said that the initial sales pace of the 3DS was "unsatisfactory," but the device gained momentum after the price cut and the launch of popular titles like Super Mario 3D Land, Mario Kart 7 (and Monster Hunter 3 (Tri) G in Japan).

"Last summer, when the sales pace of the Nintendo 3DS was slow, there were extreme remarks saying, 'With the penetration of smartphones, will there still be a market for handheld hardware?,' which was almost equal to 'Handheld hardware is not necessary anymore,'" Iwata remarked. "I believe we proved that such opinions are incorrect."

In the end, however, Nintendo did not reach its internal sales goal for the device, despite the 3DS gaining momentum and ending the year with a respectable 15 million unit sales. Iwata says the company could not cover the lack of units sold pre-price drop, which is one of the reasons for its negatively revised financial forecasts.

Tuesday, January 24, 2012

Find: Lytro's light field camera technology could supercharge future iPhones

Lytro is a new camera that can refocus AFTER images are made. By itself it's already awesome, with iPhone it could be amazing. 

Ars Technica

According to Walter Issacson's authorized biography about former Apple CEO Steve Jobs, one of the things Jobs wanted to "revolutionize" was photography. Jobs believed the iPhone was a vehicle for doing so, but current imaging technologies limit the photographic abilities of smartphones. As detailed in a new book by Fortune's Adam Lashinsky, Inside Apple, Jobs may have found the solution he was looking for in a radical imaging technology from Lytro. To that end, Jobs apparently met with Lytro CEO Ren Ng in June 2011 to discuss how Apple might integrate Lytro's light field technology into its products.

One aspect of the iPhone that has received constant improvements over the years is its included camera. The original iPhone had a fixed focus lens and a 2MP sensor, while the iPhone 3G was upgraded with autofocus capabilities and 3MP. The iPhone 4 moved up to 5MP and added an LED flash and 720p video. The iPhone 4S went even further, moving up to 8MP, improving low-light capture, and moving to full 1080p HD.

Monday, January 23, 2012

Find: Unlimited data is dead, so let's fight a smarter fight

Editorial on carrier policy. Good ideas. 

The Verge - All Posts
AT&T $50 5GB plan

For the smartphone-heavy United States, the notion of unlimited wireless data is dead, kaput, finis. It's not coming back. Many other parts of the world are in the same boat, and those that aren't will eventually get there. Usable spectrum is a precious, limited resource that can't be extended, and spectral efficiencies introduced by newer technologies like LTE and LTE-Advanced will only take us so far. Some carriers — notably AT&T — have been aggressively deploying additional capacity in urban areas to the point of maxing out. This is where capitalism comes into play: one by one, all-you-can-eat data plans have been replaced by data buckets of varying sizes. Outrageous per-kilobyte overage charges (from legacy limited plans), a...

Continue reading

Find: Pew: 19 percent of American adults now own a tablet, twice as many as in December

One of five us adults have tablets. Wow. That basically means one of five have iPads. 

The Verge - All Posts
david cameron's breakfast

Just in case you needed data to back up your assertion that tablets are exploding in popularity, the Pew Research Center has revealed its latest polling figures, suggesting that 19 percent of grown-up Americans now own a slate of some sort. More notably, there was apparently a lull in tablet ownership growth over the latter half of 2011, which now appears to have been a case of buyers waiting for the holidays before putting up the cash. A mid-December telephone poll showed 10 percent of US adults owned a tablet, with the subsequent spurt in ownership numbers ostensibly being down to a great deal of tablet gift giving.

Pew also reports an identical trend for ebook readers. Those were at 10 percent before all the presents were unpacked and...

Continue reading…

Find: RIM's new CEO: who is Thorsten Heins?

He doesn't inspire much confidence. 

The Verge - All Posts
Thorsten Heins RIM_1020

As RIM announced last night, the company is hoping to stem its precipitous decline with a change of leadership, appointing former Chief Operating Officer Thorsten Gerhard Heins to the position of CEO. Heins, who joined RIM the same year Apple released the first major BlackBerry competitor, has said he is "excited" to take charge of the company. But what has Heins done so far, and how might his background shape RIM's future?

The RIM executives have never been particularly public figures, and Heins is no exception. Besides a minimal profile on LinkedIn and the RIM site, he has little online presence — no public-facing Facebook page or Twitter feed. Heins himself is a fairly new addition to RIM, and in fact spent most of his career at...

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Find: AT&T and T-Mobile apply to FCC for approval of $1 billion spectrum transfer

Postscript accomplished. But still, where to tmobile?

The Verge - All Posts
T-Mobile UK

According to The Wall Street Journal, AT&T and T-Mobile have entered an application to the FCC to approve the transfer of $1 billion worth of AWS spectrum to the number-four US wireless carrier. The transfer should tie up the remaining loose ends following AT&T's bid to purchase T-Mobile, which was called off in mid-December. In addition to the spectrum, AT&T agreed to give up $3 billion in cash and a seven-year 3G roaming agreement as part of the break-up fee. While we're sure T-Mobile is happy with the extra $4 billion, the company has said that "there's no Plan B. We're back at the starting point."

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Sunday, January 22, 2012

Find: Sony adds Glonass positioning to numerous Xperia phones, cites accuracy benefits

Glonass is Russia's gps system. Using both improves accuracy. 

The Verge - All Posts
xperia

Sony is the latest smartphone manufacturer to sing the praises of Russia's Glonass positioning system, announcing that the technology will see implementation in its upcoming Xperia S and Xperia Ion Android handsets. It turns out this isn't exactly new territory for the company, as a post on its Developer World blog reveals that Glonass is already built-in to select existing devices — specifically those powered by Qualcomm's S2 / S3 chipsets. This brings Sony on par with competitors including Motorola and Apple, which have also integrated Glonass-ready hardware into products like the Droid RAZR and iPhone 4S.

As for the reasons behind embracing Glonass, Sony Ericsson Positioning Specialist Magnus Persson says it's all about improving...

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Find: RIM: Jim Balsillie and Mike Lazaridis to step down, COO Thorsten Heins to become CEO

Finally, rim shows the world that it knows change is needed. 

The Verge - All Posts
thorsten heins

It looks like the shake up everybody has been expecting at RIM has finally come to pass. Jim Balsillie and Mike Lazaridis will each step down from their co-CEO positions amid growing turmoil in the company and fears it won't be able to rebound itself in time. They will be replaced by one of RIM's two COOs, Thorsten Heins, according to the Wall Street Journal. Additionally, another board member, Barbara Stymiest, will replace them as chairwoman of RIM's board. Lazaridis will become the vice chairman on the board and Balsillie will also remain on the board, but "without any "operational role," according to Bloomberg. Both will retain significant shares in the company.

Jim Balsillie denied that the move was in response to the intense...

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Find: MIT brings Google App Inventor back from the dead as open-source project

Nice. Not for serious devs, but a nice way to get your feet wet. 

The Verge - All Posts
Android App Inventor

Google App Inventor, the simplified Android app creation tool that went dark last year, is getting a new lease on life as an open-source project at MIT. The App Inventor source code was released by Google and MIT yesterday as part of a three-month project to create a full-fledged App Inventor server for public use. Eventually, MIT will be adding documentation and accepting contributions to the code, but for now a basic repository is available here. Users who download the tool are free to modify and redistribute it, as with any open-source software.

MIT's project is part of the Center for Mobile Learning, which announced several months ago that it would be taking over App Inventor when Google shut down the service on December 31, 2011. As...

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Find: App Store Economics

On the dangers of in app purchases and ads. What if the product is not the app?

Daring Fireball

David Barnard:

Ultimately, the users become the product, not the app. Selling users to advertisers and pushing in-app upgrades/consumables is a completely different game than carefully crafting apps to maximize user value/entertainment. It’d be a shame if the mobile software industry devolved into some horrific hybrid of Zynga and Facebook.

Sent with Reeder

Saturday, January 21, 2012

Find: More US Consumers Choosing Smartphones as Apple Closes the Gap on Android

Android has half of us market. Last qtr, with ios, they make up 80%. 

Nielsen Wire

According to the latest research from Nielsen, the high-profile launch of Apple’s iPhone 4S in the Fall had an enormous impact on the proportion of smartphone owners who chose an Apple iPhone. Among recent acquirers, meaning those who said they got a new device within the past three months, 44.5 percent of those surveyed in December said they chose an iPhone, compared to just 25.1 percent in October. Furthermore, 57 percent of new iPhone owners surveyed in December said they got an iPhone 4S.

Android continues to hold the lead among all smartphone users, with 46.3 percent of all smartphone owners surveyed in Q42011 reporting they have an Android-based mobile phone.

As of Q42011, 46 percent of US mobile consumers had smartphones, and that figure is growing quickly. In fact, 60 percent of those who said they got a new device within the last three months chose a smartphone over a feature phone.

smartphone-os-share

smartphone-penetration


Friday, January 20, 2012

Spotted: Detection of Mobile Malware in the Wild

Looks like a nice intro to mobile security. 

IEEE Computer
Smartphones have become an essential part of human life and its usage has grown exponentially in the past few years. The growth of smartphone usage can be directly linked to its ability to support third-party applications that are offered through online application markets. Due to its worldwide adoption and widespread popularity, the mobile malware attacks also growing at an alarming rate (http://bit.ly/sbtujI). Malware authors make use of third-party applications to inject malicious content into smartphones and thus compromise phone’s security. In response, mobile security research has become critical and focused on protecting smartphones from malware attacks and other security threats. In this paper, we present a survey of techniques that are used to detect mobile malware in the wild and discuss the limitations of current techniques and provide some tips to protect smartphones from potential security threats.

Spotted: Proton: Multitouch Gestures as Regular Expressions

An interesting looking paper on a systematic tool for gesture recognition. 
Agrawala papers

Kenrick Kin, Björn Hartmann, Tony DeRose, Maneesh Agrawala

Abstract

Current multitouch frameworks require application developers to write recognition code for custom gestures; this code is split across multiple event-handling callbacks. As the number of custom gestures grows it becomes increasingly difficult to 1) know if new gestures will conflict with existing gestures, and 2) know how to extend existing code to reliably recognize the complete gesture set. Proton is a novel framework that addresses both of these problems. Using Proton, the application developer declaratively specifies each gesture as a regular expression over a stream of touch events. Proton statically analyzes the set of gestures to report conflicts, and it automatically creates gesture recognizers for the entire set. To simplify the creation of complex multitouch gestures, Proton introduces gesture tablature, a graphical notation that concisely describes the sequencing of multiple interleaved touch actions over time. Proton contributes a graphical editor for authoring tablatures and automatically compiles tablatures into regular expressions. We present the architecture and implementation of Proton, along with three proof-of-concept applications. These applications demonstrate the expressiveness of the framework and show how Proton simplifies gesture definition and conflict resolution.

Proton represents a gesture as a regular expression describing a sequence of touch events. Using Proton’s gesture tablature, developers can design a multitouch gesture graphically by arranging touch sequences on horizontal tracks. Proton converts the tablature into a regular expression. When Proton matches the expression with the touch event stream, it invokes callbacks associated with the expression.

Research Paper

PDF (2.6M)

Video

MP4 (20.5M)
Proton: Multitouch Gestures as Regular Expressions
ACM Human Factors in Computing Systems (CHI), 2012.

Find: The rise and fall of personal computing

Good sense of perspective. The ground is shifting. 
asymco
Thanks to Jeremy Reimer I was able to create the following view into the history of computer platforms.

I  added data from the smartphone industry, Apple and updated the PC industry figures with those from Gartner. Note the log scale.
The same information is available as an animation in the following video (Music by Nora Tagle):
www.youtube.com/watch?v=8h-C6u4yLj4

This data combines several “categories” of products and is not complete in that not all mobile phone platforms are represented. However, the zooming out  offers several possible observations into the state of the “personal computing” world as of today.
  1. We cannot consider the iPad as a “niche”. The absolute volume of units sold after less than two years is enough to place it within an order of magnitude of all PCs sold. We can also observe that it has a higher trajectory than the iPhone which became a disruptive force in itself. Compare these challengers to NeXT in 1991.
  2. The “entrants” into personal computing, the iPad, iPhone and Android, have a combined volume that is higher than the PCs sold in the same period (358 million estimated iOS+Android vs. 336 million PCs excluding Macs in 2011.) The growth rate and the scale itself combine to make the entrants impossible to ignore.
  3. There is a distinct grouping of platform options into three phases or eras. The first lasting from 1975 to 1991 was an era of rapid growth but also of multiple standards and experiments. It was typical of an industry in emergence. The personalization of computing brought about a new set of entrants. The second phase lasted between 1991 and 2007 and was characterized by a near monopoly of Microsoft, but, crucially one alternative platform did survive. The third phase can be seen as starting five years ago with the emergence of the iPhone and its derivatives. It has similarities to the first phase.
We can also look at the data through a slightly different view: market share. Share is a bit more subjective because we need to combine products in ways that are considered comparable (or competing).
First, this is a “traditionalist” view of the PC market as defined by Gartner and IDC, and excluding tablets and smartphones.

This view would imply that the PC market is not changing in any substantial way. Although the Mac platform is gaining share, there is no significant erosion in the power of the incumbent.
Second, is a view where the iPad is added to the traditionalist view.

This view is more alarming. Given the first chart, in order for the iPad to be significant, it would need to be “visible” for a market that already ships over 350 million units. And there it is. If counted, the iPad begins to show the first disruption in the status quo since 1991.
The third view is with the addition of iPhone and Android.

This last view corresponds to the data in the first graph (line chart). If iOS and Android are added as potential substitutions for personal computing, the share of PCs suddenly collapses to less than 50%. It also suggests much more collapse to come.
I will concede that this last view is extremist. It does not reflect a competition that exists in real life. However, I put this data together to show a historic pattern. Sometimes extremism is a better point of view than conservatism. Ignoring this view is very harmful as these not-good-enough computers will surely get better. A competitor that has no strategy to deal with this shift is likely to suffer the fate of those companies in the left side of the chart. Treating the first share chart as reality is surely much more dangerous than contemplating the third.
I’ve used anecdotes in the past to tell the story of the disruptive shift in the fortunes of computing incumbents and entrants. I’ve also shown how the entry of smart devices has disrupted the telecom world and caused a transfer of wealth away from the old guard.
The data shown here frames these anecdotes. The data is not the whole story but it solidifies what should be an intuition.
I’ve also prepared a video showing the platforms

Find: MIPS Technologies Targets Mobile Push

Finally, direct competition for arm?

AnandTech

There are a number of IP vendors in the SoC processor space. ARM, MIPS and PowerPC are the most popular. Each vendor holds the edge in a particular area. For example, PowerPC has a big market share in the high end communication market, thanks to its licensees ((Freescale, AMCC etc.). MIPS, on the other hand, has been maintaining its stronghold in the Set Top Box (STB) market thanks to designs from companies like Broadcom and Sigma Designs. ARM needs no introduction, thanks to the popularity they enjoy because of the mobile revolution. If you pick up a smartphone or a tablet, there is a very high probability that it is powered by an ARM core.

With the mobile revolution threatening to subsume multiple consumer markets in its convergence push, it is now essential for almost every vendor to have a mobile strategy. Not only do SoC vendors have to adapt themselves, the processor IP vendors also need to make the required push. Over the last two years, MIPS has been very vocal about getting into the mobile market. Of course, actions speak louder than words, and we stopped by MIPS's CES suite to see what they had on offer.


Find: Samsung Galaxy Nexus & Ice Cream Sandwich Review

Very in depth review. Verdict: phone and ics are quite nice. Nice comparisons of nexus one, s, and galaxy nexus; we use first two in class. 
AnandTech
The evolution of Google’s Nexus line is an interesting one. Each year, Google chooses both a silicon partner and an OEM to make a unique hardware archetype which it caters a specific build of Android to. We've been playing with the latest Nexus - Android 4.0 on both the GSM/UMTS and CDMA/LTE Galaxy Nexus - for a while now and have put together a comprehensive review of all three. First, our thoughts on Ice Cream Sandwich and Android 4.0, and after that, a review of both devices.
Read on for the full review. 

Thursday, January 19, 2012

Welcome

Hey folks,

Welcome to the new site for the recent SIGGRAPH Asia course "Developing Visual Interfaces for Mobile Devices".

The immediate reason for creating this site is to make the course's content available in a central location. However, we plan to post (infrequent) announcements about the course here, and (more frequent) related news items as they occur. Please follow or subscribe to this content to stay current.

Also, we hope this site will become a point of contact between you and us, so please do comment whenever you find something interesting!

Thanks,

Ben, Vidya and Kari